Master's Compositional Work

by Jumpship Music

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about

This album is the music I created for the practical element of my masters degree that I undertook from 2013 to 2016. These pieces all deal with the issue of interactive audio and how to create music in a way that allows it to change and evolve on each playthrough of a video game. That being said all the audio is delivered in a linear format but the ideas that are dealt with are all geared towards a single composer being able to create music that would work in an interactive context. For more information of how I tried to achieve this have a look at Chapter 5 of my thesis which can be viewed here: www.jumpshipmusic.co.za/music-indie-video-games-composers-perspective-musical-approaches-practices/ (Some music is missing from this album and it can be found embedded in the blog post linked above)

credits

released November 18, 2016

All music composed, performed, mixed and mastered by Tim Harbour

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about

Jumpship Music Johannesburg, South Africa

Jumpship Music is Tim Harbour. I have been making video game music for the past 4/5 years and have worked on commercial projects to date (www.jumpshipmusic.co.za)

I also have a masters degree in music composition and my thesis can be viewed here: www.jumpshipmusic.co.za/music-indie-video-games-composers-perspective-musical-approaches-practices/)

Soundcloud link: goo.gl/HrWla0
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